Presentation Type
Poster Presentation
Mentor/Supervising Professor Name
Alférez, Harvey
Presentation Location
On Campus
Description
Gamification is the idea of adding video game elements into a non-gaming context, such as for educational or business purposes. Game-based learning takes that idea one step further by not only adding elements of video games, but turning the whole process into a game-like structure.
The Center for Innovation and Research in Computing (CIRC) is currently developing a game-based learning system that can be used in place of a traditional classroom setting. The focus of this research work is on the relationship between users and characters within a course in the Character Module. The Character Module encompasses everything to do with characters, which are the avatars that students control.
Poster
Included in
Creating Characters in a Game Based Learning System
On Campus
Gamification is the idea of adding video game elements into a non-gaming context, such as for educational or business purposes. Game-based learning takes that idea one step further by not only adding elements of video games, but turning the whole process into a game-like structure.
The Center for Innovation and Research in Computing (CIRC) is currently developing a game-based learning system that can be used in place of a traditional classroom setting. The focus of this research work is on the relationship between users and characters within a course in the Character Module. The Character Module encompasses everything to do with characters, which are the avatars that students control.