Presenter Information

Jaehyun ParkFollow
Siegwart MayrFollow

Presentation Type

Poster Presentation

Mentor/Supervising Professor Name

Alférez, Harvey

Presentation Location

On Campus

Description

Gamification is the idea of adding video game elements into a non-gaming context, such as for educational or business purposes. Game-based learning takes that idea one step further by not only adding elements of video games, but turning the whole process into a game-like structure.

The Center for Innovation and Research in Computing (CIRC) is currently developing a game-based learning system that can be used in place of a traditional classroom setting. The focus of this research work is on the relationship between users and characters within a course in the Character Module. The Character Module encompasses everything to do with characters, which are the avatars that students control.

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Apr 20th, 2:00 PM Apr 20th, 12:00 AM

Creating Characters in a Game Based Learning System

On Campus

Gamification is the idea of adding video game elements into a non-gaming context, such as for educational or business purposes. Game-based learning takes that idea one step further by not only adding elements of video games, but turning the whole process into a game-like structure.

The Center for Innovation and Research in Computing (CIRC) is currently developing a game-based learning system that can be used in place of a traditional classroom setting. The focus of this research work is on the relationship between users and characters within a course in the Character Module. The Character Module encompasses everything to do with characters, which are the avatars that students control.